Five fallen kages. One veil. Rise.
Forge your shinobi from nothing in a world shared live with every other player — master the five natures, duel for your name, and bring down the thrones one by one.
Thirty-eight seconds of the veil.
Captured live in-engine — the ink-drawn title, the courts, the ring — cut to the title theme. Sound on.
No trailer tricks.
Every frame below is the game itself, played in a browser tab — graded and framed, nothing else.
The arena duel
Hand seals, move cards, a live crowd and a rival reading your ki. This is the fight your rank rides on.
Tidecrest in the rain
A whole weather system rolling through the southeast docks — every zone carries its own sky.
Kazehane, living village
A shared town square — villagers on schedules, players on their own roads, the Shogun's statue watching.
The docks after dark
Not every minute is a war. Fish the tide, feed the leaderboard, sell the catch.
Emberfall plaza
Shunshin through the forge-folk's square — dashes leave afterimages, embers don't.
A world shot like a film.
Six stills, pulled straight from play — same grade, same letterbox as the trailer.

The gate
An ink brush writes your name over the vale — the opening screen is a live painting, not a menu.

Emberfall
Forge-folk under a pyre that has burned for a hundred years. Every flame in the plaza throws real light.

Tidecrest
Stilt-walkers of the southeast. Rain rolls off the docks and the sea never stops moving.

Kazehane
The village every legend starts in — petals on the banners, villagers on their schedules, other players walking past.

The ring
Hand seals over a kanji-marked floor. Ki, stamina, reads — a duel is decided by play, not numbers.

The quiet hours
Between wars there are docks, rods, and a leaderboard of what the water gave up.
Deep where it counts.

Your shinobi
Stats, natures, bloodlines, gear — a build sheet that reads like a character sheet, not a spreadsheet.

The scroll
The world laid out like a hand-drawn war map — rings of influence, villages, wilds, and the courts at the edge.

The kit
Every slot means something. Dawnbound weapons, sealed scrolls, and a bag that tells your story.

The exam
Move cards, a live crowd, and a rival who remembers what you did last round.
What's in the world today.
Real-time combat
Jutsu, combos, and ki management — battles decided by skill, not stats alone.
Five fallen kages
World-boss encounters on a real one-hour clock — a burning countdown seal marks each empty throne for everyone.
Online shared world
Real players walking the same villages, courts, and arenas. Duels, trade, and presence.
Seasonal rankings
Composite power ranks across all five natures, crowned by the Supreme Shinobi.
Bloodlines & natures
Unlock elemental natures and bloodline abilities that reshape how you fight.
A world that reacts
NPCs, courts, and distant villages all know what you've done — and say so.

The courts are in session.
Jump in free — your shinobi is forged in under a minute, and the veil is already watching.